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CAD and 3D

CLO Standalone

Garment design with real cloth simulation, so a 2D pattern is sewn together and draped on a body in the same window and a fit change is seen without cutting fabric.

Pre-Activated Version 2025.2.236 2.62 GB Updated 1 week ago
4.6 from 5,817 ratings
Version2025.2.236
Size2.62 GB
Downloads163,220
Updated1 week ago
Rating4.6 / 5
Overview

About CLO Standalone

The traditional route from a pattern to a garment involves cutting a sample in calico, sewing it, fitting it, marking the changes and starting again. CLO replaces the first several rounds of that with simulation. The pattern is drawn flat, the seams are defined, and the cloth drapes on a virtual body in real time, so a change to a panel shows up as a change in fit immediately.

The pattern side is a proper 2D drafting environment with the tools the trade expects: darts, pleats, notches, seam allowances, grading rules, internal lines and symmetry. Patterns import from and export to the standard formats used in industry, so an existing block can be brought in rather than redrawn, and a finished pattern goes out to a cutting room without a translation step.

The simulation is what makes the fit believable. Fabric properties are physical rather than cosmetic, with weight, stretch, bend and friction all set per material, so a stiff denim and a light silk behave differently on the same pattern. Pressure and strain maps show where a garment pulls, which turns an opinion about tightness into a reading, and the avatar's measurements, pose and body shape are adjustable.

The presentation end is covered too. Materials take textures, prints, trims, buttons, zips and topstitching, rendering produces a photographic image or a turntable of the finished garment, and animation walks the avatar so drape and movement can be judged. Colourways and size variants are held as versions of the same garment rather than as separate files.

Feature set

What is included in this build

  • 2D pattern drafting with darts, pleats, notches, seam allowances and grading
  • Real time cloth simulation draping the sewn pattern on a virtual body
  • Physical fabric properties for weight, stretch, bend and friction per material
  • Pressure and strain maps showing where a garment pulls
  • Adjustable avatar measurements, body shape and pose
  • Textures, prints, trims, buttons, zips and topstitching on materials
  • Rendering to photographic stills, turntables and walk animations
  • Standard pattern format import and export for the cutting room
Changes

Changed in version 2025.2.236

  • Faster simulation on garments with high panel counts
  • Improved fabric property presets covering more material types
  • Better collision handling on layered garments
  • Additional avatar body shapes and poses in the default library
  • Reduced render times on turntable output
Installation

Installation walkthrough

These steps assume a clean machine. If a previous release of the same application is present, deal with that first, since an overlapping install is the most common cause of a setup that stops halfway.

  1. Install the current graphics driver from the GPU vendor first.
  2. Disable real-time protection for the length of the installation.
  3. Extract the archive to a short path and run setup as administrator.
  4. Allow the bundled runtime and content libraries to install rather than skipping them.
  5. Set the project and library paths on first launch before starting a garment.
Real-time protection flags installers of this type on heuristics alone. Pause it before extracting and turn it back on once the install has finished and the application has been opened once.
Requirements

System requirements and file details

DeveloperCLO Virtual Fashion
Release typePre-Activated
LicenceFull version
LanguagesMultilingual (10 interface languages)
PlatformsWindows 10 64-bit, Windows 11 64-bit
ProcessorIntel or AMD, high single core performance recommended
Memory16 GB recommended, 8 GB minimum
GraphicsGPU with 4 GB of dedicated memory, 8 GB for rendering
Display1920 by 1080 or higher
Disk space12 GB free for installation and content
Installer typeOffline full installer
Architecture64-bit only
InterchangeStandard pattern and 3D interchange formats
Questions

Frequently asked about this title

Can existing patterns be imported?
Yes. The standard industry pattern formats import, so an existing block does not need redrawing.
Does the simulation reflect real fit?
Closely, provided the fabric properties are set honestly. Default properties on the wrong material give misleading drape.
Can garments be exported to other 3D software?
Yes, through the standard interchange formats, with the mesh and textures carried across.
How much does the GPU matter?
A great deal for rendering and for simulating heavy garments. The pattern side runs on modest hardware.

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